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gamification

noun

gam·​i·​fi·​ca·​tion ˌgā-mə-fə-ˈkā-shən How to pronounce gamification (audio)
: the process of adding games or gamelike elements to something (such as a task) so as to encourage participation
gamify transitive verb
gamified; gamifying; gamifies
Easy-to-use Web- and mobile-based learning platforms … take the boredom out of long training sessions by gamifying the entire process. A training manual is replaced by an interactive game that allows participants to win awards and be acknowledged. J. J. Rosen

Did you know?

The basic concept of gamification isn't new, but the word itself is a 21st-century addition to the English lexicon. The word refers to the incorporation of game elements, like point and reward systems, to tasks as incentives for people to participate. In other words, gamification is about making something potentially tedious into a game. Gamification is effective because it taps into people's natural desires for competition and achievement. Teachers, managers, and others use gamification to increase participation and improve productivity. Gamification is also often an essential feature in apps and websites designed to motivate people to meet personal challenges, like weight-loss goals and learning foreign languages; tracking your progress is more fun if it feels like a game.

Example Sentences

Recent Examples on the Web This gamification of meter readings is a clever way to encourage folks to submit them more often. Simon Hill, WIRED, 7 Sep. 2022 Tinder, for example, is building for Gen Z through gamification and features that promote LGBTQ+ inclusivity. Paige Mcglauflin, Fortune, 2 Sep. 2022 Obviously, gamification has entered into so many aspects of our online lives and just our lives, period. Wired, 13 Aug. 2022 Outside envisions a kind of gamification that Passport holders participate in on their own terms. Andrew Weaver, Outside Online, 20 July 2022 Imagine this kind of loyalty-inducing gamification of an event, creating a mashup of being there (in reality) and having the virtual lanyard-style element to prove it forever. Jonathan Kay, Forbes, 29 June 2022 The study also found that gamification in corporate training is the major trend influencing the market growth. Sheryl Estrada, Fortune, 8 June 2022 Meesho currently counts more than 120 million Monthly Active Users (MAUs) on its platform, a number the company aims to increase through investments in social and gamification features. Peggy Anne Salz, Forbes, 28 June 2022 The idea behind gamification is to make a non-game activity deliver the same kinds of psychic and emotional rewards that playing a game can. Los Angeles Times, 6 June 2022 See More

Word History

Etymology

game entry 1 + -ification

First Known Use

2006, in the meaning defined above

Time Traveler
The first known use of gamification was in 2006

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